We have often been told that results of creative endeavours are supposed to fundamentally engage, and be so stimulating that one cannot help but be convinced of their existence. How do creative works do that? At their core, acts of design, interactive arts and architecture are inherently layered practises of the multisensory.
Across various registers, most of these acts are hard-wired to follow the canon of engaging the senses or being borne of sensory actions. In the manipulations of these sensorial testaments, these get elevated to the effectual, giving credence to ideas, and furthering into necessary frontiers. Our stories this week attest to the position of the sensory in the creative, allowing for understanding, regulating, and even cautioning.
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In light of prevalent sensory hierarchies that guide the world, we opine what design beyond just aesthetics would entail; the book 'Tender Digitality' responds to our desire for sensuality, connections, and well-being within digital environments. We also recall discourses by three pioneering women at the Synapse Conclave, India, unpacking our sensate tryst with technology.
Many creative gestures are sensorially deprived, some overly stimulate, and only a handful cut through the noise. While we might think that each demands an interpretation or attention, only a few deservedly do. Maybe that is something we can turn our senses to for now.

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