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Strange Quarry II is the continuity of the first visual adventure, but this time in a more natural context. Enrico Capanni and Galerie Philia are proud to present the second edition of those surreal virtual exhibitions where organic design is rethought and reexplored by a surrealistic approach. The word Quarry qualifies as a place where rocks are excavated. It comes from the Latin quadrare “to make a square,”: a resistant block is chiselled, filed, and reamed until a vague artistic dream is locked by human craftmanship. The resistance is not material but virtual and consequently interrogates the concept of materiality and its meaning.